this post. In it, the author argues that sci-fi games suffer because you can't draw from many sources and make it feel right. I would like to go on record that Dave's "Kingdom of Orion" campaign from 2006 did just that which is why I want to go back to it. He had Jedi and armored troopers fighting off Cylons and Sith. It was awesome!
In retrospect, perhaps it was because he *also* threw in cowboys and indians, along with a healthy dose of feudalism that made for interesting play. Also there were monkeys. So many, many, monkeys. I'm surprised we didn't bring bananas to the game.
For those of you who played the campaign, what was your favorite part of the Knights of Orion?