Since the last update, I've added the Healers, Druids, Illusionists, and loot appraisal. I seriously would like to know if we need any more NPC or PC classes.
The only classes missing from the classic AD&D panoply are Paladins, Rangers, and Assassins. I don't really see the need for any one of them. Paladins do come back as a high level prestige class and the classic ranger is just an Aragorn-clone that we really don't need. Giving the thief a d6 hit points, makes the assassin more or less moot.
The Berserker will do in place of a barbarian, and I don't really see a need for any specialty fighters like a Knight or Cavalier, I think fighters should cover that role well enough.
I don't really even know whether to bother with the Illusionists at all. In AD&D first edition they had their own spell list, but in the Hackmaster Books they just have a narrow range from the Magic User list. I guess the description is only a page, so no real harm in including them.
For NPC's: Lackey, Healer, Alchemist, any other helper or support character that might be useful?
Herald? Goon? Beggar?
Finally, should I edit all this disparate material into a single, new booklet? Or will just adding it to the back of the current booklet suffice? I don't consider the editing a chore, so that's not an issue, but is it useful or not to compile? That's the question.