Monday, September 7, 2015

Next Time, the #50 Finale

A well done to Jason for last night's game!

Next time is session #50, and the grand finale for Gatavia campaign #3.

So how do we want to do it and what does everyone need to see happen?

Tuesday, August 18, 2015

Traveller Preparations of Note





I have re-purposed the old Traveller-Rhylanor campaign wiki to accommodate the Fulton Galactic campaign as well. Lords of Hack Traveller Wiki

I have posted several entries and documents at the wiki that may be of interest.

There is a PDF of the Fulton Galactic Sky Mall (gear book) and the Fulton Galactic House Rules; both on the Fulton Document Page  


UPDATE:   I've added a few new things:  character sheet, quick reference sheets for personal and space combat, and some new links on the start page.

Thursday, August 13, 2015

What's Next? Who's on First?

So, we've finished session 47.   Looks like we have 3 to go.  Where do we stand?

My Thoughts:

Session 48:  August 23:  Judge:  Dave;  Crush the Warlock Keep and maybe Therk outpost.

Session 49:  September 6:  Judge: Jason:  Village Primal

Session 50:  September 20:  Judge: Andrew:   Fight Dengwur

Although,  September 6th might be Labor Day weekend.  That's not a problem for me, but I don't know about the rest of ye.   If it is a problem we can make session 49 on the 13th, and Session 50 on the 27th.

Wednesday, July 29, 2015

Campaign Idea for Traveller: Fulton Galactic

Here's my synopsis about what my proposed Traveller game might be like:


FULTON GALACTIC: CAMPAIGN SYNOPSIS

BEGINNING DATE: Day 128, Year 1113 of the Third Imperium (purely coincidentally the day after the Rhylanor Express Campaign ended)

BACKGROUND: The Armistice ending the Fifth Frontier War was signed three years ago. Finally, since the peace seems to be holding, all of the war-time economic restrictions and controls have been lifted. Civilian assets that were commandeered are being returned; restricted areas are being reopened; and pent-up civilian demand is causing a trade boom.
During the war, the Imperial Navy had sent various fleet elements into District 268, a subsector of the Spinward Marches which did not actually have membership in the Imperium. Since District 268 is adjacent to the hostile Sword Worlds Confederation, it was felt that it was urgently necessary to keep it under firm Naval control. Now the non-imperial local world governments have arranged the end to the “protective custody” and the Navy has withdrawn.
Wartime necessity also caused the Imperium to restrict crossings into and from the Trojan Reaches Sector to the Rimward. This sector, also known as the Outrim Void, is a collection of independent systems, pocket empires and, at the far-end, colonies of the reptilian aliens known as the Slaan (sometimes incorrectly spelled Aslan). Now, once again trade and exploration vessels are permitted to cross the border to these non-imperial planets to seek their fortune.

THE SET-UP: Fulton Galactic Inc. is a small imperial corporation which focused in “trade and consultation” with extra-imperial worlds. Some called them “busy-bodies” or “know-it-alls” or “pirates” or “con-men” or sometimes “angels of mercy” or even “saviors.” However, at the beginning of the War, their main trade station in District 268 was attacked and devastated by Sword Worlds' commerce raiders. The station was then commandeered by the Imperial Navy and the surviving shareholders, directors and agents were forbidden to investigate or take stock. The company went into Emergency War-time Receivership and ceased to do business.
Now that Duke Norris has lifted all of the Wartime Economic Decrees and The Delphine of Glisten has put into place the Reconstruction and Reparations Act of 1113, the surviving shareholding partners and their heirs have a chance to recover the assets of the company.


Each player character will have to come up with a back-story, matching his age and career that makes him the recipient of one of the voting shares of Fulton Galactic on his way to District 268 to recover his property and seek fame and fortune on the frontier.  It will be up to the players to decide which of the various opportunities to follow up and whether to develop the revived Fulton Galactic as a trade group, criminal enterprise, mercenary contractor, security company, exploratory service or some combination of all of them.

Tuesday, July 28, 2015

Session 46 Action Shot

Action shot of giant-sized Murderface leaping over the back wall using boots of Levitation to smash a horde of gargoyles

Thursday, July 23, 2015

What's The Plan?


I'm on board to host a lightning round next game. I'll award 2000XP per PC for each week we get through. Over that time, I hope to allow the situation in Gatavia start to unravel as we build up to Dengwur's big plan.

Thursday, July 16, 2015

Sister Helena leaves Amicus' Service



Since the Skull Collectors' trip to Jotunheim, Sister Helena - Blessed of Juno has leveled. In preparation for taking her to the next level, she needed a morale check to stay with Amicus which was a failure of epic proportions. Consequently, Helena has left Amicus' employ. I'm going to take the liberty of saying that she doesn't leave Gatavia immediately with all her loot and stuff. Maybe she at least stays civil with King Amicus. I want to say she still believes in what the Skull Collectors are doing, she is just sick of being in Amicus' shadow and wants to perhaps set to work building an cloister for her order. She did have a vision that one time she died, after all!

Would anyone else like to take a shot at recruiting her? She is now an 8th level Bladedancer, flush with a whole lot of cash and blinged up with some magic swords. Alternately, we could offer her as a character to a new player who joins us at the table. Failing that, I'll leave her to become another NPC in the Gatavia area.