Monday, December 30, 2013

Book of Amicus, Chapter 45

The Skull Collectors have several new trophies! My new found powers given by the almighty pantheon led by my master Jupiter has proved to be useful. The Skull Collectors have turned aside a malicious attack by the forces of Lucius Bastardo, and discovered an small underground complex of rooms below Skull Manor.

I have set up a storage rack in one of these underground rooms. There I have been jarring and pickling many of the bits and pieces I've collected from our arcane enemies:

  • The eyes and blood of a medusa
  • The teeth of two gargoyles
  • The blood of a Giant Weasel
  • The petrified, demonic feces of four spirit apes
  • Fingers from 4 of Lucius Bastardo's lieutenants
  • A wizard's tongue
  • The blood of a dozen orcs
  • The muscles and ligaments of four ogres
  • The claws and muscles of a werewolf
  • The brains and ichor of 15 ghouls
  • The sticky tongues and feet of 7 giant gecko lizards
  • The fungus spores of 4 shriekers
  • The fangs and tails of 2 giant rattlesnakes
  • The organs of a chaos serpent
  • Bone chips of 10 animated skeletons
  • Action Shot


    About to storm into the medusa's lair.

    Thursday, December 26, 2013

    Book of Amicus, Chapter 44

    Joy of joys! My research has finally borne fruit. It was by happenstance that I was able to secure the slim, dusty folio known only as the "Smokables of the Flamen Dialis" from my contacts to the South. I have paid a considerable fee of 200 gold coins to make sure it made the trip intact. It is considered apostasy by the formal Church of Bor so the recipes and chants contained therein were lost when the Empire fell, or so I thought. In it I have uncovered the following:

  • Blessing of Agnitia: By blowing into the face of a hurt ally the smoke pulled from the serpent-entwined pipe of Asclepius miraculous healing can be performed. Wounds can be closed and fear dispelled using a more potent form of the verses I knew for Jupiter's own basic blessing. (Cure Moderate Wounds)
  • Fellowship of Faunus: The blessed fumes of the sacred pipe extends to the animal world as well. By lighting smokables are appropriate for the creature and situation, I am now able to make them more agreeable and friendly to me. (Charm Animal)
  • Jupiter's Vengance: When in the presence of a thunderstorm, smoking this melange of tobacco allows the faithful to guide Jove's hand and call ruinous thunderbolts on unsuspecting enemies. (Call Lightning)

    In other news, my henchman Louse continues to do a great job. I recently gave her a 100gp bonus for her hard work.

    (+200 "banked" gp, and a simple 100gp stipend goes to Louise for her achievements)
  • Monday, December 23, 2013

    Choking Nerf

    Whilst investigating which spells to take for my next level, I came across this detail from the Choking Grip spell:
    The choking grip lasts so long as the caster concentrates upon it, or until the target makes a successful saving throw.
    Essentially, we shouldn't have been able to kill the leader because the spell would be done once the first saving throw was successful. Sorry.

    Monday, December 16, 2013

    GM-Less Game Part 2

    Gentlemen,
    I propose that our next game, we play a GM-less "autopilot" session. Let me pitch it thusly:

  • I'll create a map/terrain of our base
  • Our guards report seeing something sketchy
  • At a randomly determined time, our base is attacked
  • Assuming we drive off the attack successfully, we may track the attackers back to their lair
  • A small dungeon lair of the attackers is then assaulted

    Random Factors:
  • What is attacking?
  • Why are they attacking?
  • When are they attacking?
  • Where is their lair, and what does it look like? Is it above ground? Below ground? Half and half?
  • How many of them are there? If there are a lot of them and they are powerful, are there factions?

    I'll examples of random factors and ask for submissions. I'll draw cards during play and be the "proxy GM", playing Pontifex Amicus as a quiet NPC while arranging what the attackers do. I'll also see that we all share in what the "bad guys" do by assigning each of us a unit of baddies to control. Imagine that instead of Dave controlling Ogres, Orcs, Pigdogs, etc, that we roll for our PCs AND roll for the baddies we control.

    Ideas? Concerns?

    Dave - Do we have any description of what our base looks like? Is it a manor like a building, or is it a palisade? How should we introduce the "masked adventurer"? Perhaps he carries with him an important piece of information that endears him to the group (and actually reads it off the randomly picked card)?
  • When Worlds Collide

    I forgot to mention this on Sunday, but in the last few weeks I've seen Jason's niece in the 7th grade exploratory language program, and ran into Andrew's sister at the parent coference night.  She said "I've heard so much about you"--while I was thinking to myself "I didn't know Andrew had a sister."

    Thursday, December 12, 2013

    Jury Duty

    Funny story. So, this week I was chosen to serve jury duty. As it turns out, a local celebrity was chosen as well. Ron Martin of WGAL 8 fame was chosen that week also. As the orientation video began Monday morning, the choice of narrator drew a round of laughter from all of us potential jurors.