So I think we're hitting our stride with this third game in the series. We're doing a solid four scores a game, even with a dinner break and delays with me being late or leaving early because of rude kids. I'm having a blast, even if we aren't playing the game all gritty-like. It amuses me that our characters' "vices" include barbecue, ancestor worship, and ... ancestor worship. Dave's "mother fixation" cracks me up, and it is just as annoying as if his vice were drink, drugs, or whores. If not more so.
I've been trying to kick-start these sessions by dropping you guys right in a "free" score that I've already chosen for your characters. I balance that with making the score always yield coin, while giving me a bit of leeway to develop the campaign. I'm still looking forward to you seeing Lord Scurlock (the gentleman undead gambler) or the demon now clad in shopkeeper form that the Forgotten Gods created. Hopefully that is okay. The starting caper this time was not my best, but it turned out to be funny just because everything went pretty much your way for a change. If you aren't cool with the In Medias Res start, let me know and I'll do something different. I've just found that starting with the action gets us all focused that much faster.
My other favorite moment was the fact that you created an NPC contact (Simpkin the Incontinent) by pulling him right from your gang. Now they have more than just a faceless identity, they have an actual name to go with it.
Good game all around. I've really burnt my bridges with my strange friends. I need to branch out on the heat reduction train.
ReplyDeleteOh, and the Spike demon is the best
ReplyDeleteSpiiiiiiike hiiiiim! Spiiiiiiiiiiiike!
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