The map certainly made a huge difference. The fact that the map was so crowded really gave the harpies a chance. Their AC's were low, and hit points not exceptional, but the fact that it was impossible to bring the whole party to bear allowed them to hang on for a bit. The fact that Marlon was bedazzled a couple of time took out almost all the party's beef. Frank's o.k. and Ludwig doesn't seem to have a lot of punch yet. Having 2 bards spending all their time with buff songs seems to weaken the offensive punch of the party quite a bit.
Still thinking about next week. I have three thoughts:
What's underneath the abandoned temple where the Morningstar Inn is built?
How about looking for a special herb for Marlon's herbalist friend, that can only be harvested on the solstice (June 21) in the hag-ridden forest to the north?
Random Dungeon Time?
P.S. We need to start thinking about Mother's Day and the schedule.
No comments:
Post a Comment