Cheeseball Eddie says:
"Hey, Nobody Wants to be the Cheeseball!"
Check out the wiki for To a Bloody Pulp for all kinds of information on Gotham City 1934 and the discussions on game rules for the upcoming campaign. Let us know your comments and, remember, "Nobody Wants to be the Cheeseball!"
I anyone wants to get in on the wiki process, let Andrew know.
Monday, October 31, 2016
Monday, October 24, 2016
Action Shots--Fistful of Lead October 23
First, "Silver Dollar" Jenkins makes his escape between the bank and general store:
Second, The Rojos and the Rangos blast away around the Sheriff's Office
Second, The Rojos and the Rangos blast away around the Sheriff's Office
Sunday, October 23, 2016
Wednesday, October 19, 2016
We're Getting the Band Back Together
I've sent out messages to all the old members of club I could think of to see if we can drum up a few more bodies in the pews for the "To A Bloody Pulp" Gotham City Campaign for the New Year. It looks like Robert may rejoin us, perhaps. I had some response from Joe C.. Dave H. has moved out of town, but still reads the logs and asked me to say hi to everyone. Toby M. has also moved out of town, and I'm waiting to hear from a few others.
The Gotham City Background is really taking shape and there's a whole lot of depth to it. At some point Andrew and I will share the wiki and all its gangster-y goodness with everyone. I've got some gear catalogues ready--complete with pictures of every item--in a format that it can be printed out to cut into quarter-sheet cards. I've started some work on miniatures and acquired some Matchbox cars to use as well.
This is really shaping up to be a good campaign, hold onto your hats. If you can think of anyone who might want to join in, don't be shy.
Friday, October 14, 2016
Only 9 days until Wild West Shoot-Out
I'm a bad-ass cowboy living in the cowboy days
Yippie, Yippie, Yippie, Bang-Bang
Me and Artemus-Clyde-Frog have to save Selma Heyak from the giant spider
Tuesday, October 11, 2016
The Path Ahead
For those who were not present Sunday, we've come up with a tentative schedule of events for the next few months:
October 23: Wild West shootout, series of gunfight scenarios, each probably 1-2 hours. Come late, leave early, won't matter
November and December: Since Andrew is busy, I'm going to run a Wild West miniatures campaign. The basic structure involves everyone creating a gang, and fighting a series of shoot outs and other scenarios for loot and glory. I think we'll set it up as Tim vs. Jason, with anyone else who shows joining one side or the other. Since it's not a role-playing game, and each scenario is fast, coming late or leaving early will be no sweat.
January or thereabouts: Andrew and I are working on a new Savage Worlds campaign "To a Bloody Pulp", for two fisted action in 1930's Gotham City
October 23: Wild West shootout, series of gunfight scenarios, each probably 1-2 hours. Come late, leave early, won't matter
November and December: Since Andrew is busy, I'm going to run a Wild West miniatures campaign. The basic structure involves everyone creating a gang, and fighting a series of shoot outs and other scenarios for loot and glory. I think we'll set it up as Tim vs. Jason, with anyone else who shows joining one side or the other. Since it's not a role-playing game, and each scenario is fast, coming late or leaving early will be no sweat.
January or thereabouts: Andrew and I are working on a new Savage Worlds campaign "To a Bloody Pulp", for two fisted action in 1930's Gotham City
P.S. I totally ordered these super villain miniatures
Monday, October 10, 2016
Fistful of Lead Test Games October 9
After wrapping up Blades in the Dark with a crushing defeat, Tim, Andrew and I decided to give Fistful of Lead a test. In just about 2 hours we played 2 scenarios. The first, Andrew brought the Rojo Brother's Gang to shoot up the town, and hunt down the Dreaded Sidewinder Gang, who had insulted their sister. Meanwhile, Tim lead the Sidewinders to town to try to rob the bank. I played the sheriff and shopkeepers.
To make a long story short, Andrew kicked everyone's asses. Shot the sheriff off his front porch on the first turn, beat 2 bankers and 2 shopkeepers in the general store to death, killed all the Sidewinders without loosing a single man.
In scenario 2, once again Andrew led the Rojo gang. This time he was coming to town to kill a dirty squealer held in the town jail. Tim played the sheriff's posse guarding the jail. This time it was quite different. Entrenched in cover, the Posse shot the living crap out of the Rojos, killing them all, loosing only one man in the defense.
It's a fast, fun game. I think we're going to have a good time with it next time.
A view of the town, with the Rojos and Sidewinders in the middle of things
To make a long story short, Andrew kicked everyone's asses. Shot the sheriff off his front porch on the first turn, beat 2 bankers and 2 shopkeepers in the general store to death, killed all the Sidewinders without loosing a single man.
In scenario 2, once again Andrew led the Rojo gang. This time he was coming to town to kill a dirty squealer held in the town jail. Tim played the sheriff's posse guarding the jail. This time it was quite different. Entrenched in cover, the Posse shot the living crap out of the Rojos, killing them all, loosing only one man in the defense.
It's a fast, fun game. I think we're going to have a good time with it next time.
A view of the town, with the Rojos and Sidewinders in the middle of things
Thursday, October 6, 2016
Tuesday, October 4, 2016
Just an Idea for January or thereabouts
I have this idea for a 1930's pulp campaign for the New Year. Just throwing it out there a while.
GOTHAM CITY 1934: Campaign Synopsis
Gotham City, in
the midst of the Great Depression is thoroughly in the hands of the criminal
underworld. 5 Old Gangs (around since
the 1880’s) and 4 New Gangs (2 Chinese, 2 Italian Bootlegger families) have
carved up the city rackets (gambling, extortion, prostitution, protection) and
thoroughly corrupted every facet of city government from the police to the
public works department. With the
collapse of bootlegging, all the gangs have branched out into more sinister
pursuits including kidnapping and full-scale plundering. The revenue from city taxes and union dues
go mostly into criminal pockets. The
city is crumbling.
In this
difficult time, a secretive group of civic-minded citizens and honest
businessmen have pooled a secret fund of money to fund a private band of
vigilantes to strike against the gangs and clean up the city. Their agents have searched the country for
down-on-their-luck talented detectives, boxers, soldiers and scientists to form
this band. An old warehouse and
tenement block has been secretly purchased and refurbished (with the outside
left deliberately run-down) to serve as a secret headquarters.
Will the power
of the gangs triumph or will they simply turn on one another destroying it all
in gang war? Will the rise of criminal
psychopaths shatter what’s left of civil society? Will mad scientists, foreign agents and
revolutionaries take advantage of the chaos to seize the city for themselves? Or will some tommy-guns, Colt 1911’s,
blackjacks and brass knuckles bring terror to the evil doers and drive them
back to the sewers where they belong?
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